Lightroom CC 2015 Crash Fix.

***Attention – if you are looking for help with the problems associated with Lightroom CC 2015/Lightroom 6 version 2.0 – October 2015 – then please go to this latest post page HERE and scroll down the page for the Temporary FIX.  This Lightrom crash fix/rollback method applies to both Mac & PC users***

Lightroom CC 2015 Crash & Performance Issues – (first release).

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There are a great many folk out there experiencing crash or freeze problems with the new Lightroom CC 2015.

The biggest problem, and the one that has effected me, is random crashing in the Develop Module, and a ‘jittery’ crop rotation tool.

If you have suffered from this then you will most likely have an ‘not too new’ nVidea GPU – or so it would appear.

Lightroom CC 2015 makes use of the graphics GPU acceleration on your computer, and this is ‘turned ON’ by default upon installation of the application.

But it seems that older nVidea chipsets are causing some quite considerable speed reduction problems, to the point where the application can run out of ram and basically crash.

Adobe are supposed to be creating a fix (according to the forums) but you can get around the problem really easily.

Open up Lightroom CC 2015 and go to your Lightroom preferences:

Lightroom CC 2015, crash fix, speed fix, slow down fix, clone tool,heal tool,crop tool fix, Andy Astbury,Wildlife in Pixels,Adobe,Creative Cloud,Photography Package,bug fix,Lightroom,Photoshop

On the preferences panel you’ll see a new tab called ‘Performance’

Lightroom CC 2015, crash fix, speed fix, slow down fix, clone tool,heal tool,crop tool fix, Andy Astbury,Wildlife in Pixels,Adobe,Creative Cloud,Photography Package,bug fix,Lightroom,Photoshop

You will see a checked ‘tick box’ for Use Graphics Processor – UNTICK IT, close the preferences panel and restart Lightroom CC 2015.

I’m on a mid-2009 Mac Pro running 10.10.3 Yosemite and a bog standard (for the day) nVidea Geforce GT120 512Mb graphics card.

Lightroom CC 2015 was slower than Lr5 on this machine, it would crash, the crop tool occasionally looked like it was a ‘motor neurone’ sufferer, and the heal/clone tool was harsh, pixelated and quite slow.

Turning OFF GPU acceleration has seemingly cured all my woes, and now it runs as smoothly as Lightroom 5 did but with the Photomerge options and other benefits of Lightroom CC 2015.

On that same performance tab there is a ‘system info’ button you can press that’ll give you the specifications of your machine and Lightroom installation:

Lightroom CC 2015, crash fix, speed fix, slow down fix, clone tool,heal tool,crop tool fix, Andy Astbury,Wildlife in Pixels,Adobe,Creative Cloud,Photography Package,bug fix,Lightroom,Photoshop

The word ‘Passed’ next to the Open GL support means nothing, and if you you click the ‘Learn More’ link on the performance tab of Lightroom preferences it’ll take you to THIS PAGE on the Adobe support website.

On that page you will see this:

Lightroom CC 2015, crash fix, speed fix, slow down fix, clone tool,heal tool,crop tool fix, Andy Astbury,Wildlife in Pixels,Adobe,Creative Cloud,Photography Package,bug fix,Lightroom,Photoshop

Now this explains A LOT!

Running a standard (sub 2K) 24″ monitor with sub 1Gb of VRAM, even with updated driver support for Open GL 3.3, means you are running at a resolution of 1920 pixels long edge and in effect you will not really benefit from Lightroom CC 2015 GPU acceleration in the first place.

I’m also running Lightroom CC 2015 on a mid 2011 27″ non-retina iMac with a horizontal resolution of 2560 pixels and an ATI Radion HD 6770M 512Mb graphics chipset.  This machine hasn’t crashed as such, but is certainly better run with the GPU acceleration turned OFF too.

Here is a very rough test you can do:

  1. Open a FULL RESOLUTION image in the Develop module.
  2. Pick up the Heal/Clone tool and set it to Heal with the opacity & feather controls to 100%
  3. Paint a random stroke on the image, and while painting, look carefully at the white edges of the stroke – are they smooth and feathered, or harsh and slightly granular?
  4. If they are the latter the go and turn OFF GPU acceleration and repeat the process – you will see the edges of the stroke look much better.
Lightroom CC 2015, crash fix, speed fix, slow down fix, clone tool,heal tool,crop tool fix, Andy Astbury,Wildlife in Pixels,Adobe,Creative Cloud,Photography Package,bug fix,Lightroom,Photoshop

Click to view LARGER

So, think of it this way; Adobe have put a facility into Lightroom 6/CC 2015 that makes use of very latest up to date computer graphics systems AND it’s ‘active’ by default.

If you run a new iMac 27″ Retina then you are running 5120 pixels on the long edge – that’s 5K graphics, and the new GPU acceleration will help you.

If your system fails to meet the operating criteria then having the acceleration active will cause you problems.  The severity of the problems you experience will be proportional to how ‘out of date’ your graphics are; so TURN IT OFF !

I can’t speak about installations of Lightroom CC 2015 under the Windows operating systems, but looking at the forums it seems that the same sort of problems exist for PC users.

A friend called this morning saying that the default installation ran smoothly and at warp-speed on his new retina macbook, but was noticeably slower than Lightroom 5 on his desktop PC – same problem, same fix.

Crash and slow-down problems with Lightroom CC 2015 are not OS problems – they are GPU VRAM/RAM problems, so don’t waste your time defraging hard drives and running system ‘junk checks’ if Lightroom 5 ran well.

 

Lightroom CC 2015 Launch Hang Problem?

Lightroom CC 2015, crash fix, speed fix, slow down fix, clone tool,heal tool,crop tool fix, Andy Astbury,Wildlife in Pixels,Adobe,Creative Cloud,Photography Package,bug fix,Lightroom,Photoshop

If you are experiencing launch hang, splash screen hang or crashing of the application on launch then GO HERE where you’ll see the instructions in the image above.

Kyle Bailey kindly sent me a solution/fix for a windows crash fix if you literally can’t uncheck the graphics acceleration check box:

Thanks for pointing me in the right direction, Andrew, but I couldn’t untick the graphics processor box –Lightroom would crash when I tried. I just spent a couple hours with tech support and thought I’d share our solution:

Close LR first. Open device manager, double click on display adapters, right-click your graphics card (mine was AMD Radeon), choose install drivers, browse system, pick from list. Make NOTE of which is currently active, then change it to standard VGA. It may prompt you to reboot, but don’t do it.

This will make the screen look crazy, but don’t worry! Now, open LR, untick the graphics box, and close LR.

Finally, go back into device manager and change it back to the original driver and viola. Next time you start LR, the box will remain unticked.

Cheers for that Kyle.

 

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HDR in Lightroom CC (2015)

Lightroom CC (2015) – exciting stuff!

New direct HDR MERGE for bracketed exposure sequences inside the Develop Module of Lightroom CC 2015 – nice one Adobe!  I can see Eric Chan’s finger-prints all over this one…!

Andy Astbury,Lightroom,HDR,merge,photomerge, merge to HDR,high dynamic range,photography,Wildlife in Pixels

Twilight at Porth Y Post, Anglesey.

After a less than exciting 90 minutes on the phone with Adobe this vary morning – that’s about 10 minutes of actual conversation and an eternity of crappy ‘Muzak’ – I’ve managed to switch from my expensive old single app PsCC subscription to the Photography Plan – yay!

They wouldn’t let me upgrade my old stand-alone Lr4/Lr5 to Lr6 ‘on the cheap’ so now they’ve given me two apps for half the price I was paying for 1 – mental people, but I’ll not be arguing!

I was really eager to try out the new internal ‘Merge’ script/command for HDR sequences – and boy am I impressed.

I picked a twilight seascape scene I shot last year:

Andy Astbury,Lightroom,HDR,merge,photomerge, merge to HDR,high dynamic range,photography,Wildlife in Pixels

Click to view LARGER IMAGE.

I’ve taken a 6 shot exposure bracketed sequence of RAW files above, into the Develop Module of Lightroom CC and done 3 simple adjustments to all 6 under Auto Synch:

  1. Change camera profile from Adobe Standard to Camera Neutral.
  2. ‘Tick’ Remove Chromatic Aberration in the Lens Corrections panel.
  3. Change the colour temperature from ‘as shot’ to a whopping 13,400K – this neutralises the huge ‘twilight’ blue cast.

You have to remember that NOT ALL adjustments you can make in the Develop Module will carry over in this process, but these 3 will.

Andy Astbury,Lightroom,HDR,merge,photomerge, merge to HDR,high dynamic range,photography,Wildlife in Pixels

Click to view LARGER IMAGE.

Ever since Lr4 came out we have had the ability to take a bracketed sequence in Lightroom and send them to Photoshop to produce what’s called a ’32 bit floating point TIFF’ file – HDR without any of the stupid ‘grunge effects’ so commonly associated with the more normal styles of HDR workflow.

The resulting TIFF file would then be brought back into Lightroom where some very fancy processing limits were given to us – namely the exposure latitude above all else.

‘Normal’ range images, be they RAW or TIFF etc, have a potential 10 stops of exposure adjustment, +5 to -5 stops, both in the Basics Panel, and with Linear and Radial graduated filters.

But 32 bit float TIFFs had a massive 20 stops of adjustment, +10 to -10 stops – making for some very fancy and highly flexible processing.

Now the, what’s a ‘better’ file type than pixel-based TIFF?  A RAW file……

Andy Astbury,Lightroom,HDR,merge,photomerge, merge to HDR,high dynamic range,photography,Wildlife in Pixels

Click to view LARGER IMAGE.

So, after selecting the six RAW images, right-clicking and selecting ‘Photomerge>HDR’…

Andy Astbury,Lightroom,HDR,merge,photomerge, merge to HDR,high dynamic range,photography,Wildlife in Pixels

Click to view LARGER IMAGE.

…and selecting ‘NONE’ from the ‘de-ghost’ options, I was amazed to find the resulting ‘merged file’ was a DNG – not a TIFF – yet it still carries the 20 stop exposure adjustment  latitude.

Andy Astbury,Lightroom,HDR,merge,photomerge, merge to HDR,high dynamic range,photography,Wildlife in Pixels

Click to view LARGER IMAGE.

This is the best news for ages, and grunge-free, ‘real-looking’ HDR workflow time has just been axed by at least 50%.  I can’t really say any more about it really, except that, IMHO of course, this is the best thing to happen for Adobe RAW workflow since the advent of PV2012 itself – BRILLIANT!

Note: Because all the shots in this sequence featured ‘blurred water’, applying any de-ghosting would be detrimental to the image, causing some some weird artefacts where water met static rocks etc.

But if you have image sequences that have moving objects in them you can select from 3 de-ghost pre-sets to try and combat the artefacts caused by them, and you can check the de-ghost overlay tick-box to pre-visualise the de-ghosting areas in the final image.

Andy Astbury,Lightroom,HDR,merge,photomerge, merge to HDR,high dynamic range,photography,Wildlife in Pixels

Click to view LARGER IMAGE.

Switch up to Lightroom CC 2015 – it’s worth it for this facility alone.

Andy Astbury,Lightroom,HDR,merge,photomerge, merge to HDR,high dynamic range,photography,Wildlife in Pixels

Click to view LARGER IMAGE.

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Lumenzia for Wildlife

The Lumenzia Photoshop extension

Yet more on the usefulness of the Lumenzia Photoshop extension, the short cut to great looking images of all types and styles.

I had an email from client and blog follower David Sparks after my last post about this useful mighty Photoshop tool.

He sent these before and after rail shots:

20141002-_D4S6303

Before adding Lumenzia. Click for larger view.

After adding Lumenzia

After adding Lumenzia. Click for larger view.

difference

Comparison overlay – see how the left side of the image has that extra presence – and that’s just with the click of a couple of buttons in the Lumenzia GUI. Click to view larger.

Here is what David had to say in his email:

Andy, here is a before and after.  Processing was much, much faster than usual, using Lumenzia.

Thanks for bringing it to my attention….I’m working my way through your Image Processing in LR4 & Photoshop + LR5 bundle and enjoying it very much.

And as my friend and blog follower Frank Etchells put it:

Excellent recommendation this Andy. Bought it first time from your previous posting… at just over £27 it’s marvellous :)

What gets me puzzled is the fact that these Lumenzia posts have had over 500 separate page views in the last few days but less then 3% of you have bought it – WTF are you guys waiting for…

Get it BOUGHT – NOW – HERE

UPDATE: Greg Benz (the plugin author) has launched a comprehensive Lumenzia training course – see my post here for more information.

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Colour Editing in Photoshop

Colour Editing in Photoshop using the Channel Mixer

I’ve just uploaded 3 video lessons on THE BEST way to do selective colour changes in Photoshop using the Channel Mixer.

This is a far better and more accurate way to change the colour of something whilst maintaining all its original tonality, and it is vastly better than the commonly touted Hue saturation method.

HueSat doesn’t do the job with 100% fidelity, and you are very limited in the colour choice.

Using the Channel Mixer method you can effectively make every single colour in the Pantone colour spectrum simply by using Pantone/RGB conversion figures.

If you watch the videos on YouTube it may take a minute for the HD play option to activate.

Part 1 is here:

Part 2 here:

Part 3 here:

The demo file can be downloaded on the link below:

https://dl.dropboxusercontent.com/u/87066369/Caterham.psd.zip

There are many instances where you might want or need to change the colour of an object in your image, and this is exactly what the Channel Mixer exists for; not for creating crappy black and white conversions as some crackpots think.

Give it a try for yourself by downloading the file and following along with the videos – the file has the path built into it, put these paths are simple to make with then pen tool.

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Lumenzia – Not Just for Landscapes

Luminosity Masking is NOT just for landscape photographs – far from it.

But most folk miss the point of luminosity masking because they think it’s difficult and tedious.

The point, as I always see it, is that luminosity masking allows you to make dramatic but subtle changes and enhancements to your image with what are actually VERY fast and crude “adjustments”.

This in reality means that luminosity masking is FAST – and way faster than trying to do “localised” adjustments.  But the creation of the masks and choosing which one to use is what crippled the “ease factor” for most.

But with this new Lumenzia extension is so snappy and quick at showing you the different masks that, if you know what area of the image you want to adjust, the whole process takes SECONDS.

Let’s look at a White-tailed Eagle taken just 15 days ago:

Straight off the 1Dx it looks like this:

RAW unprocessed .CR2 file

RAW unprocessed .CR2 file (CLICK to view in new window)

Inside the Develop Module of Lightroom 5 it looks like:

camera

RAW unprocessed – (CLICK to view in new window)

A few tweaks later and it looks like:

Lr5adjust

Tweaks are what you can see in the Basics Panel + CamCal set to Neutral, and Chroma Noise removal in the Lens Corrections Panel is turned ON – (CLICK to view in new window)

Sending THIS adjusted image to Photoshop:

ps1

(CLICK to view in new window)

All I want to do is give a “lift” to the darker tones in the bird; under the wings, and around the side of head, legs and tail.

Using a BRUSH to do the job is all fine ‘n dandy BUT, you would be creating a localised adjustment that’s all-encompassing from a tonal perspective; all tones that fell under the brush get adjusted by the same amount.

A luminosity mask, or indeed ANY pixel-based mask is exactly what it says it is – a mask full of pixels. And those pixels are DERIVED from the real pixels in your image.  But the real beauty is that those pixels will be anywhere from 1% to 100% selected, or not selected at all.

Where they are 100% selected they are BLACK, and any adjustment you make BEHIND that mask will NOT be visible.

Pixels that are NOT selected will be WHITE, and your adjustment will show fully.

But where the pixels are between 1% and 99% selected they will appear as 1% GREY to 99% grey and so will show or hide variation of said adjustment by the same amounts…got it?

The Lumenzia D4 mask looks like it’ll do the job I want:

(CLICK to view in new window)

Lumenzia D4 mask (CLICK to view in new window)

Click the image to view larger – look at the subtle selections under those wings – try making that selection any other way in under 2 seconds – you’ve got no chance!

The “lift” I want to make in those WHITER areas of the mask is best done with a Curves Adjustment layer:

Select "Curve" in the Lumenzia GUI - (CLICK to view in new window)

Select “Curve” in the Lumenzia GUI – (CLICK to view in new window)

So hit the Curve button and voilà:

The Lumenzia D4 mask is now applied to Curves Adjustment Layer - (CLICK to view in new window)

The Lumenzia D4 mask is now applied to Curves Adjustment Layer – (CLICK to view in new window)

You can see in the image above that I’ve made a very rough upwards deflection of the curve to obtain an effective but subtle improvement to those under-wing areas etc. that I was looking to adjust.

The total time frame from opening the image in Photoshop to now is about 20 seconds!  Less time than the Lightroom 5 adjustments took…

And to illustrate the power of that Lumenzia D4 Luminosity mask, and the crudity of the adjustment I made, here’s the image WITHOUT THE MASK:

The effect of the luminosity mask is best illustrated by "hiding" it - bloody hell, turn it back on ! - (CLICK to view in new window).

The effect of the luminosity mask is best illustrated by “hiding” it – bloody hell, turn it back on ! – (CLICK to view in new window).

And at full resolution you can see the subtleties of the adjustment on the side of the head:

ll+lum

With Lumenzia (left) and just the Lightroom 5 processing (right) – (CLICK to view in new window).

If you want to get the best from your images AND you don’t want to spend hours trying to do so, then Lumenzia will seriously help you.

Clicking this link HERE to buy Lumenzia doesn’t mean it costs you any more than if you buy it direct from the developer.  But it does mean that I get a small remuneration from the developer as a commission which in turn supports my blog.  Buying Lumenzia is a total no-brainer so please help support this blog by buying it via these links – many thanks folks.

UPDATE June 2018: Greg Benz (the plugin author) has launched a comprehensive Lumenzia training course – see my post here for more information.

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Lumenzia for Easy Luminosity Masking

Lumenzia for Easy Luminosity Masking..

I’m a really BIG user of luminosity masking techniques, and the ease by which you can use them to create really powerful adjustments to your image inside Photoshop – adjustments that are IMPOSSIBLE to make in Lightroom.

For a while now I’ve been selling a luminosity mask action set for Photoshop, and up until a week ago I had plans to upgrade said action set to produce even more custom masks.

That is until a good friend of mine, Mr. Omar Jabr, asked me if I’d come across this new product, LUMENZIA, that made the production and deployment of luminosity masks and their derivatives EVEN EASIER.

Lumenzia,luminosity masking,Andy Astbury,Wildlife in Pixels Blog

An original RAW file open in Lightroom (right) together with the final image (left) – 99% of the “heavy lifting” being done in Photoshop using the Lumenzia Extension and it’s luminosity masking functions.

In all honesty I am so excited about this amazing software extension that I’ve abandoned all plans to further develop my own action set for Photoshop – to do so would be a truly pointless exercise.

There is so much more to Lumenzia than the production of the standard 4 or 5 Darks,Lights and Midtone luminosity masks that mine and other available action sets produce.

To get an idea of just how powerful Lumenzia is just click HERE to visit the applications home page – and just buy it while you are there; purchase is a “no brainer” and one of those digital imaging JDI’s (just do it)!

The inclusion of a luminosity masking function based on the Zone System gives you instant recourse to masks based on Ansel Adams 11 zone system of scene brightness – a classic approach to the quantification of subject brightness range created by arguably the greatest landscape photographer the world has ever known – IMHO of course.

Lumenzia,luminosity masking,Andy Astbury,Wildlife in Pixels Blog

In order to instal Lumenzia you will need to install the correct Photoshop Extension Manager for which ever version of Photoshop you are running – CS6, CC, or CC2014 (it is not intended to be installed on CS5 or lower).

1. Buy Lumenzia

2. Follow the download link, and download the .Zip folder.

3. Extract the folder contents.

4. Locate the “com.lumenzia.zxp” file in the extracted contents, right click and choose Open with: Adobe Extension Manager v.xx

You should see:

Lumenzia,luminosity masking,Andy Astbury,Wildlife in Pixels Blog

Click Install, and you should see:

Lumenzia,luminosity masking,Andy Astbury,Wildlife in Pixels Blog

If you are running Mac OS 10.10x Yosemite you may have a slight problem with the CC2014 Extension Manager not being able to find the application pathway to Ps CC2014.  If you get a message from the Extension Manager waffling on about needing Photoshop v11 or higher don’t stress, the fix is a little brutal but really simple:

Go Applications>Utilities>Adobe Installers and UNINSTALL (that’s right!) BOTH Photoshop CC2014 and Extension Manager CC2014, then log back in to your CC account, go to the Apps tab and re-install Photoshop CC2014 AND Extension Manager CC2014 sequentially – that will cure the problem and only take about 5 or 6 minutes.

Open a RAW file in CameraRAW, or better still Lightroom. Get your camera calibration and contrast under control as I’ve banged on about so many times before, negate any chromatic aberration and do a bit of effective noise reduction if needed, then send the image to Photoshop:

Lumenzia,luminosity masking,Andy Astbury,Wildlife in Pixels Blog

Go Window>Extensions>Lumenzia

Go Window>Extensions>Lumenzia and the Lumenzia interface will appear – I like to drag it into the right hand tools palette so it’s not encroaching on the work area.

The first thing that amazed me about Lumenzia is the fact that you can create luminosity masks without creating 12 or 15 separate Alpha channels with the image – this makes a HUGE difference to the file size of the image, not just from the disc space PoV but it can also have file handling speed benefits in terms of tile rendering speed and scratch disc usage – if you don’t understand that just think of it as a GOOD thing!

For example:

5

The final adjusted image (prior to a couple of tweaks in Lightroom) on the left is 271Mb including all layers being intact; the image on the right, though not yet processed, has been prepared for processing by running a luminosity mask action set and developing a stack of Alpha channels; it is now over 458Mb:

Lumenzia,luminosity masking,Andy Astbury,Wildlife in Pixels Blog

…just because of the Alpha channels. And we have also got 50 steps of History that have to be retained by Photoshop; as you’ve now realised, the joke is that it’s double the size of the Lumenzia processed image and we haven’t begun to start making any adjustments yet!

There is lot’s more to Lumenzia, such as surface sharpening and easy dodge and burn layer creation – it’s going to take me a week to digest it all.

Prior to working with Lumenzia my one question was “how good are the masks” – well they are pixel-perfect.

Creating pixel-perfect luminosity masks is the most tedious of jobs if you do it the maual way – so much so that most folk take one look at the process and go “No thanks…..”

Photographers like myself couldn’t really help alleviate the tedium until the advent of CS6 which gave us the ability to write an ACTION that involved the operation of a PREVIOUSLY recorded action – so the luminosity mask action set was born.

But the developer of Lumenzia has topped it all by the proverbial country mile and given us a totally unique way of making the tedious and complex very easy and simple.

Once you have made your purchase you’d do well to go and watch the developer videos that are available online; you will get links to the training and support pages in your purchase receipt.

And to top it all off we can even generate Alpha channels and selections if we want or need to, and we can mask on the basis of Vibrancy and Saturation; yet another processing wheeze known by few, and used by fewer still.

The developer has given me permission to demonstrate and teach the deployment of Lumenzia, and to promote it as an affiliate.  I’ve been offered affiliate-ships before but have rejected them in the past because basically what was being peddled was either crap or too expensive; or BOTH.

But whatever you think the opinion of yours truly is worth, I can honestly say that Lumenzia is most definitely NEITHER of the above – it’s that good I’ll never use anything else ever again, and at under 40 bucks you’re going to make one hell of a difference to your images with so little effort it’s unreal.

Click HERE to buy and download

LUMENZIA – BUY IT – go on, get on with it!

Lumenzia,luminosity masking,Andy Astbury,Wildlife in Pixels Blog

Lumenzia GUI for Photoshop CC2014

UPDATE June 2018: Greg Benz (the plugin author) has launched a comprehensive Lumenzia training course – see my post here for more information.

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Patrons gain access to a variety of FREE rewards, discounts and bonuses.

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Colormunki Photo Update

Colormunki Photo Update

Both my MacPro and non-retina iMac used to be on Mountain Lion, or OSX 10.8, and nope, I never updated to Mavericks as I’d heard so many horror stories, and I basically couldn’t be bothered – hey, if it ain’t broke don’t fix it!

But, I wanted to install CapOne Pro on the iMac for the live-view capabilities – studio product shot lighting training being the biggest draw on that score.

So I downloaded the 60 day free trial, and whadyaknow, I can’t install it on anything lower than OSX 10.9!

Bummer thinks I – and I upgrade the iMac to OSX 10.10 – YOSEMITE.

Now I was quite impressed with the upgrade and I had no problems in the aftermath of the Yosemite installation; so after a week or so muggins here decided to do the very same upgrade to his late 2009 Mac Pro.

OHHHHHHH DEARY ME – what a pigs ear of a move that turned out to be!

Needless to say, I ended up making a Yosemite boot installer and setting up on a fresh HDD.  After re-installing all the necessary software like Lightroom and Photoshop, iShowU HD Pro and all the other crap I use, the final task arrived of sorting colour management out and profiling the monitors.

So off we trundle to X-Rite and download the Colormunki Photo software – v1.2.1.  I then proceeded to profile the 2 monitors I have attached to the Mac Pro.

Once the colour measurement stage got underway I started to think that it was all looking a little different and perhaps a bit more comprehensive than it did before.  Anyway, once the magic had been done and the profile saved I realised that I had no way of checking the new profile against the old one – t’was on the old hard drive!

So I go to the iMac and bring up the Colormunki software version number – 1.1.1 – so I tell the software to check for updates – “non available” came the reply.

Colormunki software downloads

Colormunki software downloads

Colormunki v1.2.1 for Yosemite

Colormunki v1.2.1 for Yosemite

So I download 1.2.1, remove the 1.1.1 software and restart the iMac as per X-Rites instructions, and then install said 1.2.1 software.

Once installation was finished I profiled the iMac and found something quite remarkable!

Check out the screen grab below:

iMac screen profile comparrisons.

iMac screen profile comparisons. You need to click this to open full size in a new tab.

On the left is a profile comparison done in the ColourThink 2-D grapher, and on the right one done in the iMacs own ColourSynch Utility.

In the left image the RED gamut projection is the new Colormunki v1.2.1 profile. This also corresponds to the white mesh grid in the Colour Synch image.

Now the smaller WHITE gamut projection was produced with an i1Pro 2 using the maximum number of calibration colours; this corresponds to the coloured projection in the Coloursynch window image.

The GREEN gamut projection is the supplied iMac system monitor profile – which is slightly “pants” due to its obvious smaller size.

What’s astonished me is that the Colormunki Photo with the new software v1.2.1 has produced a larger gamut for the display than the i1 Pro 2 did under Mountain Lion OSX 10.8

I’ve only done a couple of test prints via softproofing in Lightroom, but so far the new monitor profile has led to a small improvement in screen-to-print matching of the some subtle yellow-green and green-blue mixes, aswell as those yellowish browns which I often found tricky to match when printing from the iMac.

So, my advice is this, if you own a Colormunki Photo and have upgraded your iMac to Yosemite CHECK your X-Rite software version number. Checking for updates doesn’t always work, and the new 1.2.1 Mac version is well worth the trouble to install.

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Camera Calibration

Custom Camera Calibration

The other day I had an email fall into my inbox from leading UK online retailer…whose name escapes me but is very short… that made my blood pressure spike.  It was basically offering me 20% off the cost of something that will revolutionise my photography – ColorChecker Passport Camera Calibration Profiling software.

I got annoyed for two reasons:

  1. Who the “f***” do they think they’re talking to sending ME this – I’ve forgotten more about this colour management malarkey than they’ll ever know….do some customer research you idle bastards and save yourselves a mauling!
  2. Much more importantly – tens of thousands of you guys ‘n gals will get the same email and some will believe the crap and buy it – and you will get yourselves into the biggest world of hurt imaginable!

Don’t misunderstand me, a ColorChecker Passport makes for a very sound purchase indeed and I would not like life very much if I didn’t own one.  What made me seethe is the way it’s being marketed, and to whom.

Profile all your cameras for accurate colour reproduction…..blah,blah,blah……..

If you do NOT fully understand the implications of custom camera calibration you’ll be in so much trouble when it comes to processing you’ll feel like giving up the art of photography.

The problems lie in a few areas:

First, a camera profile is a SENSOR/ASIC OUTPUT profile – think about that a minute.

Two things influence sensor/asic output – ISO and lens colour shift – yep. that’s right, no lens is colour-neutral, and all lenses produce colour shifts either by tint or spectral absorption. And higher ISO settings usually produce a cooler, bluer image.

Let’s take a look at ISO and its influence on custom camera calibration profiling – I’m using a far better bit of software for doing the job – “IN MY OPINION” – the Adobe DNG Profile Editor – free to all MAC download and Windows download – but you do need the ColorChecker Passport itself!

I prefer the Adobe product because I find the ColorChecker software produced camera calibration profiles there were, well, pretty vile in terms of increased contrast especially; not my cup of tea at all.

camera calibration, Andy Astbury, colour, color management

5 images shot at 1 stop increments of ISO on the same camera/lens combination.

Now this is NOT a demo of software – a video tutorial of camera profiling will be on my next photography training video coming sometime soon-ish, doubtless with a somewhat verbose narrative explaining why you should or should not do it!

Above, we have 5 images shot on a D4 with a 24-70 f2.8 at 70mm under a consistent overcast daylight at 1stop increments of ISO between 200 and 3200.

Below, we can see the resultant profile and distribution of known colour reference points on the colour wheel.

camera calibration, Andy Astbury, colour, color management

Here’s the 200 ISO custom camera calibration profile – the portion of interest to us is the colour wheel on the left and the points of known colour distribution (the black squares and circled dot).

Next, we see the result of the image shot at 3200 ISO:

camera calibration, Andy Astbury, colour, color management

Here’s the result of the custom camera profile based on the shot taken at 3200 ISO.

Now let’s super-impose one over t’other – if ISO doesn’t matter to a camera calibration profile then we should see NO DIFFERENCE………….

camera calibration, Andy Astbury, colour, color management

The 3200 ISO profile colour distribution overlaid onto the 200 ISO profile colour distribution – it’s different and they do not match up.

……..well would you bloody believe it!  Embark on custom camera calibration  profiling your camera and then apply that profile to an image shot with the same lens under the same lighting conditions but at a different ISO, and your colours will not be right.

So now my assertions about ISO have been vindicated, let’s take a look at skinning the cat another way, by keeping ISO the same but switching lenses.

Below is the result of a 500mm f4 at 1000 ISO:

camera calibration, Andy Astbury, colour, color management

Profile result of a 500mm f4 at 1000 ISO

And below we have the 24-70mm f2.8 @ 70mm and 1000 ISO:

camera calibration, Andy Astbury, colour, color management

Profile result of a 24-70mm f2.8 @ 70mm at 1000 ISO

Let’s overlay those two and see if there’s any difference:

camera calibration, Andy Astbury, colour, color management

Profile results of a 500mm f4 at 1000 ISO and the 24-70 f2.8 at 1000 ISO – as massively different as day and night.

Whoops….it’s all turned to crap!

Just take a moment to look at the info here.  There is movement in the orange/red/red magentas, but even bigger movements in the yellows/greens and the blues and blue/magentas.

Because these comparisons are done simply in Photoshop layers with the top layer at 50% opacity you can even see there’s an overall difference in the Hue and Saturation slider values for the two profiles – the 500mm profile is 2 and -10 respectively and the 24-70mm is actually 1 and -9.

The basic upshot of this information is that the two lenses apply a different colour cast to your image AND that cast is not always uniformly applied to all areas of the colour spectrum.

And if you really want to “screw the pooch” then here’s the above comparison side by side with with  the 500f4 1000iso against the 24-70mm f2.8 200iso view:

camera calibration, Andy Astbury, colour, color management

500mm f4/24-70mm f2.8 1000 ISO comparison versus 500mm f4 1000 ISO and 24-70mm f2.8 200 ISO.

A totally different spectral distribution of colour reference points again.

And I’m not even going to bother showing you that the same camera/lens/ISO combo will give different results under different lighting conditions – you should by now be able to envisage that little nugget yourselves.

So, Custom Camera Calibration – if you do it right then you’ll be profiling every body/lens combo you have, at every conceivable ISO value and lighting condition – it’s one of those things that if you don’t do it all then you’d be best off not doing at all in most cases.

I can think of a few instances where I would do it as a matter of course, such as scientific work, photo-microscopy, and artwork photography/copystand work etc, but these would be well outside the remit the more normal photographic practices.

As I said earlier, the Passport device itself is worth far more than it’s weight in gold – set up and light your shot and include the Passport device in a prominent place. Take a second shot without it and use shot 1 to custom white balance shot 2 – a dead easy process that makes the device invaluable for portrait and studio work etc.

But I hope by now you can begin to see the futility of trying to use a custom camera calibration profile on a “one size fits all” basis – it just won’t work correctly; and yet for the most part this is how it’s marketed – especially by third party retailers.

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Parallel Horizontals.

Quite often when shooting landscapes, or more commonly seascapes, you may run into a problem with parallel horizontals and distortion between far and near horizontal features such as in the image below.

Parallel horizontals that are not parallel - but should be!

Parallel horizontals that are not parallel – but should be!

This sort of error cannot be fully corrected in Lightroom alone; we have to send the image to Photoshop in order to make the corrections in the most efficient manner.

Here’s a video lesson on how to effectively do just that, using the simplest, easiest and quickest of methods:

You can watch the video at full size HERE – make sure you click the HD icon.

This is something which commonly happens when photographing water with a regular shaped man-made structure in the foreground and a foreshortened horizon line such as the receding opposite shore in this shot.  But with a little logical thought these problems with parallel horizontals being “out of kilter” can be easily cured.

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Black Ink Type

Black ink type and black ink switching when moving from matte to luster and gloss papers – here’s my thoughts on this, initially triggered by Franks’ reply to my previous article HERE.

And I quote:

Another great and instructive article Andy. I have the r3000 but get slightly annoyed with the black ink changes from one to the other. Some further guidance on the use of these re paper ‘types’ would be appreciated by moi ~ please ♡

Look, he’s even put a heart in there – bless you Frank, that’s more than I’ve got out of ‘her indoors’ for years!

Now the basic school of thought over this switching of black ink type is this:

  • PK, or Photo Black ink type supposedly produces a smooth, highly glossy black.
  • MK or Matte Black ink type produces a dull, flat black.
  • Using a matte finish paper requires the MATTE black ink type.
  • Using Luster or Gloss paper requires the Photo black ink type.

The PK black ink type really only produces a HIGH GLOSS finish when chucked onto HIGH GLOSS media.  Its’ got a rather less glossy and more ‘egg shell’ finish when used on a more luster finish paper. There does come a “tipping point” though where it will look a little shinier than the finish of the paper – and it’s this tipping point where theory, clever-dicks and user-guides tell you there’s a need to switch to the matte black ink type.

The Matte black ink type does exactly what point two says it does.

The third point – replace the word “requires” with the phrase “can cope with” and we’d be about right.

The forth point is absolutely true; get this wrong by printing with the MK black ink type on high gloss paper and you’ll just waste consumables and potentially end up with the type of clean up operation normally the preserve of Exon & BP. Dot gain on steroids!

There’s also an argument that the MK black ink type produces a deeper black on matte finish paper than the PK black ink type – this is also true:

printing,black ink,profile,icc profile,black ink type,matte finish,gloss finish,luster finish,

Permajet canned profiles for Museum paper on the Epson 4800 printer using PK and MK black ink types.

As we can clearly see, the Matte black ink type does indeed accommodate a deeper black point than its counterpart Photo black ink type.

Adopting the Common Sense Approach

There are a few things we need to think about here, and the first one is my constant mantra that the choice of paper is governed by the “overall look, feel and atmosphere of the finished image” when it’s sitting there on your monitor.

Paper choice IS the final part of the creative process; for all the reasons I’ve mentioned in past blog posts.

You will also know by now that in my world there is little room for high gloss paper – it’s a total pain the bum because of its highly reflective surface; but that same surface can allow you to print the very finest of details.

But here’s common sense point number 1 – the majority of people reading this blog, attending my workshops and coming to me for 1to1 tuition CAN NOT produce images with detail fine enough to warrant this single benefit of high gloss paper.

That’s not because they’re daft or rubbish at processing either – it’s simply due to the fact that they shoot 35mm format dSLR, not £30K medium format.  The sensors we commonly use can’t record enough ultra fine detail.  There’s a really good comparison between the Nikon D800 and an IQ160 here, it’s well worth having a look – then you’ll see what I’m on about.

The point I’m trying to make is this; print on gloss from 35mm if you like; but you are saddling yourself with its problems but not truthfully getting any of the benefit – but you can kid yourself if you like!

I Lust After Luster Papers But How Lusty Is That Luster?

As I mentioned in the previous post, Calumet Brilliant Museum Satin Matte Natural is NOT a matte finish paper.

True matte papers never really hold much appeal for me if I’m honest, because they are very dull, flat and relatively lifeless.  Yes, a 12×12 inch monochromatic image might look stunning, especially hanging in an area where reflections might prove difficult for any other print surface.

But that same image printed 8 foot square might well “kill’ any room you hang it in, just because it’s so dull and so damned BIG.

True matte papers do have their uses that’s for sure, but in the main you need to discriminate between matte and what I call matte “effect”.

Permajet Fine Art Museum 310, Matte Plus and Portrait 300 are papers that spring to mind as falling into this matte effect category – and wouldn’t you know it, there are canned profiles for these papers for both PK and MK black ink type ink sets, as you can see from the image earlier in the post.

So, with regard to black ink type switching you have to ask yourself:

  • Am I using a paper the ACTUALLY NEEDS the MK black ink type?  Chances are you’re probably not!
  • If I am, do I really want to – how big a print am I doing?

In my own print portfolio I only have two images that benefit from being printed on a “dead” media surface, and they are both printed to Permajet Museum using the PK black ink type.

I had another one that looked “nearly there” but the heavy texture of the paper detracted from the image, so it was re-proofed and printed to Matt Plus, again using PK ink. It looked just the same from a colour/luminance stand point, but worse from a ‘style’ point because of the zero texture.

Along comes Calumet Museum Satin Matte Natural!

The subtle texture gets me where I wanted to be on that score, and that ever-so-soft luster just makes the colours come to life that tiny bit more, giving me a print variation that I love and hadn’t even envisaged at the time I did the original print.

Ink Type Switching

I have to say at the outset that I do NOT own an R3000 printer – I use wide format Epson printers and so have no commercial need for the 3000 DT format.  But I always advise people looking for a printer to buy one – it’s a stunning machine that punches well above it’s weight based on price point.

My Epson wide format does not hold both black ink types.  Switching entails a rather tedious and highly wasteful process; which I have neither desire or need to embark upon.

But if you have any brand of printer that carries both types on board then I’d highly recommend you to set the black ink type to PK, and turn any auto-switching OFF – that is, set switching to manual.

Right, now the super-pessimist in me shines through!

I’m not a fan of Epson papers on the whole, and there’s a lot more choice and far better quality available from third party suppliers ranging from Photospeed to Hahnemuhle, Canson, Red River and all points in between.

Now third party suppliers in the main will tell you to use one black ink type or the other – or either, and give you the correct media settings (Brilliant – are you reading this??).

But, if you have auto switching enabled, and use Epson paper, the print head sees the paper surface and automatically switches the ink to the ‘supposed’ correct type.  This switching process requires the printer to purge the black ink line and refill it with the ‘correct’ black ink type before printing commences.

Now these figures are the stats quoted from Epson:

Black ink conversion times:

  • Matte to Photo Black approx. 3 min. 30 sec
  • Photo to Matte Black approx. 2 min. sec

Ink used during conversion:

  • Matte to Photo Black approx. 3 ml
  • Photo to Matte Black approx. 1 ml

Now why the times and volumes aren’t the same in both directions is a bit of a mystery to me and doesn’t make sense.  But what is killer is that the carts are only 26 (25.9)ml and around £24 each, so 6 changes of black ink type is going to burn through as good as £25 of ink – and that’s without doing any bloody printing!!!

When ever I demo this printer at a workshop I never use Epson paper, auto switching is OFF and I never get a head sensor warning to tell me to switch ink even if I load Permajet Museum – the head sensor doesn’t warn me about the fact that I’m using PK ink.

Yes the printer could be up the spout, but using a canned PK profile the resulting print would tend to indicate otherwise.

Or something slightly more dark and sinister might be happening – or rather NOT, because I’m not using OEM paper………...What was that I heard you say?  Good gracious me…you might think that but I couldn’t possibly comment!

One thing to bare in mind is this.  For the most part, the majority of print media will work exceptionally well with the PK black ink type – BUT NOT THE OTHER WAY AROUND – you’ve been warned.  If you want to know how the captain of the Exon Valdez felt and be up to your ass in black stuff then go ahead and give it a try, but don’t send the cleaning bills to me!

I did it once years ago with an HP printer – I can still see matte black ink tide marks on the skirting board in my office……it wasn’t pretty! And it screwed the printer up totally.

Using PK on matte media will only effect the D-max and lower the overall contrast a wee bit; unless it’s a very low key image with vast areas of blackish tones in it then for the most part you’d perhaps struggle to notice it.  Sometimes you might even find that the drop in contrast even works to your advantage.

But don’t forget, you might not be using a matte media at all, even though it visually looks like it and says the word matte in the paper name.  If the paper manufacturer supplies a PK and an MK profile for the same paper then save yourself time and money and use the PK profile to soft-proof to AND to control the printer colour management.

Did that answer your question Frank – FRANK – can you hear me Frank??!!

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