Photoshop Save for Web

Save for Web in Photoshop CC – where the Chuff has it gone?

“Who’s moved my freakin’ cheese?”

Adobe have moved it……..

For years Photoshop has always offered the same ‘Save for Web’ or ‘Save for Web & Devices’ option and dialogue box:

save for web,Photoshop CC 2015,colour management,save for web and devices,export,quick export as JPG,export as,export prferences,Andy Astbury,Wildlife in Pixels,Adobe,

The traditional route to the ‘Save for Web’ dialogue in all versions of Photoshop prior to CC 2015.

But Adobe have embarked on a cheese-moving exercise with CC 2015 and moved ‘save for web’ out of the traditional navigation pathway:

save for web,Photoshop CC 2015,colour management,save for web and devices,export,quick export as JPG,export as,export prferences,Andy Astbury,Wildlife in Pixels,Adobe

Adobe have ‘moved your cheese’ to here, though the dialogue and options are the same.

If we take a closer look at that new pathway:

save for web,Photoshop CC 2015,colour management,save for web and devices,export,quick export as JPG,export as,export prferences,Andy Astbury,Wildlife in Pixels,Adobe

…we see that wonderful Adobe term ‘Legacy’ – which secretly means crap, shite, old fashioned, out dated, sub standard and scheduled for abandonment and/or termination.

‘THEY’ don’t want you to use it!

I have no idea why they have done this, though there are plenty of excuses being posted by Adobe on the net.  But what is interesting is this page HERE and more to the point this small ‘after thought’:

save for web,Photoshop CC 2015,colour management,save for web and devices,export,quick export as JPG,export as,export prferences,Andy Astbury,Wildlife in Pixels,Adobe

That sounds really clever – especially the bit about ‘may be’……. let’s chuck colour management out the freakin’ window and be done!

So if we don’t use the ‘legacy’ option of save for web, let’s see what happens.  Here’s our image, in the ProPhotoRGB colour space open in Photoshop CC 2015:

save for web,Photoshop CC 2015,colour management,save for web and devices,export,quick export as JPG,export as,export prferences,Andy Astbury,Wildlife in Pixels,Adobe

So let’s try the Export>Quick Export as JPG option and bring the result back into Photoshop:

save for web,Photoshop CC 2015,colour management,save for web and devices,export,quick export as JPG,export as,export prferences,Andy Astbury,Wildlife in Pixels,Adobe

Straight away we can see that the jpg is NOT tagged with a colour space, but it looks fine inside the Photoshop CC 2105 work space:

save for web,Photoshop CC 2015,colour management,save for web and devices,export,quick export as JPG,export as,export prferences,Andy Astbury,Wildlife in Pixels,Adobe

“Perfect” – yay!…………NOT!

Let’s open in with an internet browser……

save for web,Photoshop CC 2015,colour management,save for web and devices,export,quick export as JPG,export as,export prferences,Andy Astbury,Wildlife in Pixels,Adobe

Whoopsy – doopsy…!  Looks like a severe colour management problem is happening somewhere……..but Adobe did tell us:

SFW4

Might the Export Preferences help us:

save for web,Photoshop CC 2015,colour management,save for web and devices,export,quick export as JPG,export as,export prferences,Andy Astbury,Wildlife in Pixels,Adobe

In a word……..NO

Let’s try Export>Export As:

save for web,Photoshop CC 2015,colour management,save for web and devices,export,quick export as JPG,export as,export prferences,Andy Astbury,Wildlife in Pixels,Adobe

Oh Hell No!

If we open the original image in Photoshop CC 2015 in the ProPhotoRGB colour space and then go Edit>Convert to Profile and select sRGB; then select Export>Quick Export as JPG, the resulting image will look fine in a browser.  But it will still be ‘untagged’ with any colour space – which is never a good idea.

And if you’ve captioned and key worded the image then all that hard work is lost too.

So if you must make your web jpeg images via Photoshop you will only achieve a quick and accurate work flow by using the Save for Web (Legacy) option.  That way you’ll have a correctly ‘tagged’ and converted image complete with all your IPTC key words, caption and title.

Of course you could adopt the same work flow as me, and always export as jpeg out of Lightroom; thus avoiding this mess entirely.

I seriously don’t know what the devil Adobe are thinking of here, and doubtless there is or will be a work around for the problem, but whatever it is it’ll be more work for the photographer.

Adobe – if it ain’t broke then don’t fix it !!

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Lightroom Dehaze – part 2

More Thoughts on The Lightroom Dehaze Control

With the dehaze adjustment in Lightroom (right) the sky and distant hills look good, but the foreground looks poor.

With the dehaze adjustment in Lightroom (right) the sky and distant hills look good, but the foreground looks poor.

In my previous post I did say I’d be uploading another video reflecting my thoughts on the Lightroom/ACR dehaze adjustment.

And I’ve just done that – AND I’ve made a concious effort to keep the ramblings down too..!

In the video I look at the effects of the dehaze adjustment on 4 very different images, and alternative ways of obtaining similar or better results without it.

You may see some ‘banding’ on the third image I work on – this is down to YouTube video compression.

In conclusion I have to say that I find the dehaze ‘tool’ something of an anti-climax if I’m honest. In fairly small positive amounts it can work exceptionally well in terms of a quick work flow on relatively short dynamic range images.  But I’m not a really big fan in general, and It’s possible to create pretty much the same adjustments using the existing Lightroom tools.

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Lightroom Dehaze

 The Lightroom Dehaze Control

I’m getting a bit fed up with seeing countless folk raving about this new dehaze slider control in Lightroom, ACR etc.

dehaze,lightroom,Andy Astbury,WildlifeinPixels

The control itself can be found at the bottom of the Effects panel in the Develop module in Lightroom CC 2015, and at the top of the ACR FX tab.

Yes it’s certainly useful, but I have yet to see anyone illustrating its bad points – so Uncle Andy has made a video: if you are reading this in email, click this link to watch the video https://www.wildlifeinpixels.net/blog/lightroom-dehaze/

I do tend to waffle a bit in videos so apologies for that…!

You might want to click the YouTube icon bottom right corner and watch this video at a larger size.

I’m not saying that the dehaze control in Lightroom and ACR is crap – far from it.  But I am strongly advising that you deploy it with some caution, especially when images contain small fine edge detail.

Under these circumstances, positive value dehaze control adjustments can have disastrous effects on fine detail.  You might not be aware of these ‘on screen’ but send the image to A2 print and you could be in for some tears.

I’ll be doing another video on the dehaze control shortly, showing some of the positives that I see in it.

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Image Retouching

 Image Retouching in Photoshop CC 2014

It’s very rare that we ever get a frame from our camera that doesn’t need retouching – that’s a FACT.

Imperfections in the frame can be both ‘behind the shutter’ and ‘in front of the lens’ – sensor dust and crud on the subject.  But you’ll take photographs where these imperfections are hard, if not impossible, to see under normal viewing.

But print that image BIG and those invisible faults will begin to be visually apparent; by which time it’s too bloomin’ late and they’ve cost you money; or worse still, a client.

The ‘visualise spots’ tool in Lightroom will show you a certain amount of ‘dust bunny’ type faults and errors, but the way Lightroom executes retouching repairs is not always ‘quite up to snuff’; and when it comes to dust, crap and other undesirables on the subject itself Lightroom will fail to recognise them in the first place.

Image retouching isn’t really all that difficult; but it can be an intensely tedious and time-consuming process.

To that end I’ve stuck these HD video lessons on my You Tube channel.

In these videos I illustrate how I deploy the Spot Healing brush, Healing Brush, Clone Tool, Patch Tool and Content Aware Fill command to carry out some basic image retouching on a shot of cutlery bright ware.

I demonstrate the addition of a ‘dust visibility’ curves adjustment layer – something that everyone should ‘get the hang’ of using – as a first step to effective image retouching.

When photographing glossy, high reflectivity subjects we need to remove the imperfections and smooth the surfaces of the subject without reducing the ‘glossiness’ and turning it matt!

Please note: a couple of these videos are in excess of 20 minutes duration and they will look better at full resolution HDV if you click the You Tube icon. Also, it takes a lot longer to do a job when you have to talk about at the same time!

I hope you get some idea as to how simple and straightforward my approach to image retouching is!

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Lightroom CC 2015 Crash Fix.

***Attention – if you are looking for help with the problems associated with Lightroom CC 2015/Lightroom 6 version 2.0 – October 2015 – then please go to this latest post page HERE and scroll down the page for the Temporary FIX.  This Lightrom crash fix/rollback method applies to both Mac & PC users***

Lightroom CC 2015 Crash & Performance Issues – (first release).

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There are a great many folk out there experiencing crash or freeze problems with the new Lightroom CC 2015.

The biggest problem, and the one that has effected me, is random crashing in the Develop Module, and a ‘jittery’ crop rotation tool.

If you have suffered from this then you will most likely have an ‘not too new’ nVidea GPU – or so it would appear.

Lightroom CC 2015 makes use of the graphics GPU acceleration on your computer, and this is ‘turned ON’ by default upon installation of the application.

But it seems that older nVidea chipsets are causing some quite considerable speed reduction problems, to the point where the application can run out of ram and basically crash.

Adobe are supposed to be creating a fix (according to the forums) but you can get around the problem really easily.

Open up Lightroom CC 2015 and go to your Lightroom preferences:

Lightroom CC 2015, crash fix, speed fix, slow down fix, clone tool,heal tool,crop tool fix, Andy Astbury,Wildlife in Pixels,Adobe,Creative Cloud,Photography Package,bug fix,Lightroom,Photoshop

On the preferences panel you’ll see a new tab called ‘Performance’

Lightroom CC 2015, crash fix, speed fix, slow down fix, clone tool,heal tool,crop tool fix, Andy Astbury,Wildlife in Pixels,Adobe,Creative Cloud,Photography Package,bug fix,Lightroom,Photoshop

You will see a checked ‘tick box’ for Use Graphics Processor – UNTICK IT, close the preferences panel and restart Lightroom CC 2015.

I’m on a mid-2009 Mac Pro running 10.10.3 Yosemite and a bog standard (for the day) nVidea Geforce GT120 512Mb graphics card.

Lightroom CC 2015 was slower than Lr5 on this machine, it would crash, the crop tool occasionally looked like it was a ‘motor neurone’ sufferer, and the heal/clone tool was harsh, pixelated and quite slow.

Turning OFF GPU acceleration has seemingly cured all my woes, and now it runs as smoothly as Lightroom 5 did but with the Photomerge options and other benefits of Lightroom CC 2015.

On that same performance tab there is a ‘system info’ button you can press that’ll give you the specifications of your machine and Lightroom installation:

Lightroom CC 2015, crash fix, speed fix, slow down fix, clone tool,heal tool,crop tool fix, Andy Astbury,Wildlife in Pixels,Adobe,Creative Cloud,Photography Package,bug fix,Lightroom,Photoshop

The word ‘Passed’ next to the Open GL support means nothing, and if you you click the ‘Learn More’ link on the performance tab of Lightroom preferences it’ll take you to THIS PAGE on the Adobe support website.

On that page you will see this:

Lightroom CC 2015, crash fix, speed fix, slow down fix, clone tool,heal tool,crop tool fix, Andy Astbury,Wildlife in Pixels,Adobe,Creative Cloud,Photography Package,bug fix,Lightroom,Photoshop

Now this explains A LOT!

Running a standard (sub 2K) 24″ monitor with sub 1Gb of VRAM, even with updated driver support for Open GL 3.3, means you are running at a resolution of 1920 pixels long edge and in effect you will not really benefit from Lightroom CC 2015 GPU acceleration in the first place.

I’m also running Lightroom CC 2015 on a mid 2011 27″ non-retina iMac with a horizontal resolution of 2560 pixels and an ATI Radion HD 6770M 512Mb graphics chipset.  This machine hasn’t crashed as such, but is certainly better run with the GPU acceleration turned OFF too.

Here is a very rough test you can do:

  1. Open a FULL RESOLUTION image in the Develop module.
  2. Pick up the Heal/Clone tool and set it to Heal with the opacity & feather controls to 100%
  3. Paint a random stroke on the image, and while painting, look carefully at the white edges of the stroke – are they smooth and feathered, or harsh and slightly granular?
  4. If they are the latter the go and turn OFF GPU acceleration and repeat the process – you will see the edges of the stroke look much better.
Lightroom CC 2015, crash fix, speed fix, slow down fix, clone tool,heal tool,crop tool fix, Andy Astbury,Wildlife in Pixels,Adobe,Creative Cloud,Photography Package,bug fix,Lightroom,Photoshop

Click to view LARGER

So, think of it this way; Adobe have put a facility into Lightroom 6/CC 2015 that makes use of very latest up to date computer graphics systems AND it’s ‘active’ by default.

If you run a new iMac 27″ Retina then you are running 5120 pixels on the long edge – that’s 5K graphics, and the new GPU acceleration will help you.

If your system fails to meet the operating criteria then having the acceleration active will cause you problems.  The severity of the problems you experience will be proportional to how ‘out of date’ your graphics are; so TURN IT OFF !

I can’t speak about installations of Lightroom CC 2015 under the Windows operating systems, but looking at the forums it seems that the same sort of problems exist for PC users.

A friend called this morning saying that the default installation ran smoothly and at warp-speed on his new retina macbook, but was noticeably slower than Lightroom 5 on his desktop PC – same problem, same fix.

Crash and slow-down problems with Lightroom CC 2015 are not OS problems – they are GPU VRAM/RAM problems, so don’t waste your time defraging hard drives and running system ‘junk checks’ if Lightroom 5 ran well.

 

Lightroom CC 2015 Launch Hang Problem?

Lightroom CC 2015, crash fix, speed fix, slow down fix, clone tool,heal tool,crop tool fix, Andy Astbury,Wildlife in Pixels,Adobe,Creative Cloud,Photography Package,bug fix,Lightroom,Photoshop

If you are experiencing launch hang, splash screen hang or crashing of the application on launch then GO HERE where you’ll see the instructions in the image above.

Kyle Bailey kindly sent me a solution/fix for a windows crash fix if you literally can’t uncheck the graphics acceleration check box:

Thanks for pointing me in the right direction, Andrew, but I couldn’t untick the graphics processor box –Lightroom would crash when I tried. I just spent a couple hours with tech support and thought I’d share our solution:

Close LR first. Open device manager, double click on display adapters, right-click your graphics card (mine was AMD Radeon), choose install drivers, browse system, pick from list. Make NOTE of which is currently active, then change it to standard VGA. It may prompt you to reboot, but don’t do it.

This will make the screen look crazy, but don’t worry! Now, open LR, untick the graphics box, and close LR.

Finally, go back into device manager and change it back to the original driver and viola. Next time you start LR, the box will remain unticked.

Cheers for that Kyle.

 

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HDR in Lightroom CC (2015)

Lightroom CC (2015) – exciting stuff!

New direct HDR MERGE for bracketed exposure sequences inside the Develop Module of Lightroom CC 2015 – nice one Adobe!  I can see Eric Chan’s finger-prints all over this one…!

Andy Astbury,Lightroom,HDR,merge,photomerge, merge to HDR,high dynamic range,photography,Wildlife in Pixels

Twilight at Porth Y Post, Anglesey.

After a less than exciting 90 minutes on the phone with Adobe this vary morning – that’s about 10 minutes of actual conversation and an eternity of crappy ‘Muzak’ – I’ve managed to switch from my expensive old single app PsCC subscription to the Photography Plan – yay!

They wouldn’t let me upgrade my old stand-alone Lr4/Lr5 to Lr6 ‘on the cheap’ so now they’ve given me two apps for half the price I was paying for 1 – mental people, but I’ll not be arguing!

I was really eager to try out the new internal ‘Merge’ script/command for HDR sequences – and boy am I impressed.

I picked a twilight seascape scene I shot last year:

Andy Astbury,Lightroom,HDR,merge,photomerge, merge to HDR,high dynamic range,photography,Wildlife in Pixels

Click to view LARGER IMAGE.

I’ve taken a 6 shot exposure bracketed sequence of RAW files above, into the Develop Module of Lightroom CC and done 3 simple adjustments to all 6 under Auto Synch:

  1. Change camera profile from Adobe Standard to Camera Neutral.
  2. ‘Tick’ Remove Chromatic Aberration in the Lens Corrections panel.
  3. Change the colour temperature from ‘as shot’ to a whopping 13,400K – this neutralises the huge ‘twilight’ blue cast.

You have to remember that NOT ALL adjustments you can make in the Develop Module will carry over in this process, but these 3 will.

Andy Astbury,Lightroom,HDR,merge,photomerge, merge to HDR,high dynamic range,photography,Wildlife in Pixels

Click to view LARGER IMAGE.

Ever since Lr4 came out we have had the ability to take a bracketed sequence in Lightroom and send them to Photoshop to produce what’s called a ’32 bit floating point TIFF’ file – HDR without any of the stupid ‘grunge effects’ so commonly associated with the more normal styles of HDR workflow.

The resulting TIFF file would then be brought back into Lightroom where some very fancy processing limits were given to us – namely the exposure latitude above all else.

‘Normal’ range images, be they RAW or TIFF etc, have a potential 10 stops of exposure adjustment, +5 to -5 stops, both in the Basics Panel, and with Linear and Radial graduated filters.

But 32 bit float TIFFs had a massive 20 stops of adjustment, +10 to -10 stops – making for some very fancy and highly flexible processing.

Now the, what’s a ‘better’ file type than pixel-based TIFF?  A RAW file……

Andy Astbury,Lightroom,HDR,merge,photomerge, merge to HDR,high dynamic range,photography,Wildlife in Pixels

Click to view LARGER IMAGE.

So, after selecting the six RAW images, right-clicking and selecting ‘Photomerge>HDR’…

Andy Astbury,Lightroom,HDR,merge,photomerge, merge to HDR,high dynamic range,photography,Wildlife in Pixels

Click to view LARGER IMAGE.

…and selecting ‘NONE’ from the ‘de-ghost’ options, I was amazed to find the resulting ‘merged file’ was a DNG – not a TIFF – yet it still carries the 20 stop exposure adjustment  latitude.

Andy Astbury,Lightroom,HDR,merge,photomerge, merge to HDR,high dynamic range,photography,Wildlife in Pixels

Click to view LARGER IMAGE.

This is the best news for ages, and grunge-free, ‘real-looking’ HDR workflow time has just been axed by at least 50%.  I can’t really say any more about it really, except that, IMHO of course, this is the best thing to happen for Adobe RAW workflow since the advent of PV2012 itself – BRILLIANT!

Note: Because all the shots in this sequence featured ‘blurred water’, applying any de-ghosting would be detrimental to the image, causing some some weird artefacts where water met static rocks etc.

But if you have image sequences that have moving objects in them you can select from 3 de-ghost pre-sets to try and combat the artefacts caused by them, and you can check the de-ghost overlay tick-box to pre-visualise the de-ghosting areas in the final image.

Andy Astbury,Lightroom,HDR,merge,photomerge, merge to HDR,high dynamic range,photography,Wildlife in Pixels

Click to view LARGER IMAGE.

Switch up to Lightroom CC 2015 – it’s worth it for this facility alone.

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Click to view LARGER IMAGE.

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Lumenzia for Wildlife

The Lumenzia Photoshop extension

Yet more on the usefulness of the Lumenzia Photoshop extension, the short cut to great looking images of all types and styles.

I had an email from client and blog follower David Sparks after my last post about this useful mighty Photoshop tool.

He sent these before and after rail shots:

20141002-_D4S6303

Before adding Lumenzia. Click for larger view.

After adding Lumenzia

After adding Lumenzia. Click for larger view.

difference

Comparison overlay – see how the left side of the image has that extra presence – and that’s just with the click of a couple of buttons in the Lumenzia GUI. Click to view larger.

Here is what David had to say in his email:

Andy, here is a before and after.  Processing was much, much faster than usual, using Lumenzia.

Thanks for bringing it to my attention….I’m working my way through your Image Processing in LR4 & Photoshop + LR5 bundle and enjoying it very much.

And as my friend and blog follower Frank Etchells put it:

Excellent recommendation this Andy. Bought it first time from your previous posting… at just over £27 it’s marvellous :)

What gets me puzzled is the fact that these Lumenzia posts have had over 500 separate page views in the last few days but less then 3% of you have bought it – WTF are you guys waiting for…

Get it BOUGHT – NOW – HERE

UPDATE: Greg Benz (the plugin author) has launched a comprehensive Lumenzia training course – see my post here for more information.

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Colour Editing in Photoshop

Colour Editing in Photoshop using the Channel Mixer

I’ve just uploaded 3 video lessons on THE BEST way to do selective colour changes in Photoshop using the Channel Mixer.

This is a far better and more accurate way to change the colour of something whilst maintaining all its original tonality, and it is vastly better than the commonly touted Hue saturation method.

HueSat doesn’t do the job with 100% fidelity, and you are very limited in the colour choice.

Using the Channel Mixer method you can effectively make every single colour in the Pantone colour spectrum simply by using Pantone/RGB conversion figures.

If you watch the videos on YouTube it may take a minute for the HD play option to activate.

Part 1 is here:

Part 2 here:

Part 3 here:

The demo file can be downloaded on the link below:

https://dl.dropboxusercontent.com/u/87066369/Caterham.psd.zip

There are many instances where you might want or need to change the colour of an object in your image, and this is exactly what the Channel Mixer exists for; not for creating crappy black and white conversions as some crackpots think.

Give it a try for yourself by downloading the file and following along with the videos – the file has the path built into it, put these paths are simple to make with then pen tool.

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Lumenzia – Not Just for Landscapes

Luminosity Masking is NOT just for landscape photographs – far from it.

But most folk miss the point of luminosity masking because they think it’s difficult and tedious.

The point, as I always see it, is that luminosity masking allows you to make dramatic but subtle changes and enhancements to your image with what are actually VERY fast and crude “adjustments”.

This in reality means that luminosity masking is FAST – and way faster than trying to do “localised” adjustments.  But the creation of the masks and choosing which one to use is what crippled the “ease factor” for most.

But with this new Lumenzia extension is so snappy and quick at showing you the different masks that, if you know what area of the image you want to adjust, the whole process takes SECONDS.

Let’s look at a White-tailed Eagle taken just 15 days ago:

Straight off the 1Dx it looks like this:

RAW unprocessed .CR2 file

RAW unprocessed .CR2 file (CLICK to view in new window)

Inside the Develop Module of Lightroom 5 it looks like:

camera

RAW unprocessed – (CLICK to view in new window)

A few tweaks later and it looks like:

Lr5adjust

Tweaks are what you can see in the Basics Panel + CamCal set to Neutral, and Chroma Noise removal in the Lens Corrections Panel is turned ON – (CLICK to view in new window)

Sending THIS adjusted image to Photoshop:

ps1

(CLICK to view in new window)

All I want to do is give a “lift” to the darker tones in the bird; under the wings, and around the side of head, legs and tail.

Using a BRUSH to do the job is all fine ‘n dandy BUT, you would be creating a localised adjustment that’s all-encompassing from a tonal perspective; all tones that fell under the brush get adjusted by the same amount.

A luminosity mask, or indeed ANY pixel-based mask is exactly what it says it is – a mask full of pixels. And those pixels are DERIVED from the real pixels in your image.  But the real beauty is that those pixels will be anywhere from 1% to 100% selected, or not selected at all.

Where they are 100% selected they are BLACK, and any adjustment you make BEHIND that mask will NOT be visible.

Pixels that are NOT selected will be WHITE, and your adjustment will show fully.

But where the pixels are between 1% and 99% selected they will appear as 1% GREY to 99% grey and so will show or hide variation of said adjustment by the same amounts…got it?

The Lumenzia D4 mask looks like it’ll do the job I want:

(CLICK to view in new window)

Lumenzia D4 mask (CLICK to view in new window)

Click the image to view larger – look at the subtle selections under those wings – try making that selection any other way in under 2 seconds – you’ve got no chance!

The “lift” I want to make in those WHITER areas of the mask is best done with a Curves Adjustment layer:

Select "Curve" in the Lumenzia GUI - (CLICK to view in new window)

Select “Curve” in the Lumenzia GUI – (CLICK to view in new window)

So hit the Curve button and voilà:

The Lumenzia D4 mask is now applied to Curves Adjustment Layer - (CLICK to view in new window)

The Lumenzia D4 mask is now applied to Curves Adjustment Layer – (CLICK to view in new window)

You can see in the image above that I’ve made a very rough upwards deflection of the curve to obtain an effective but subtle improvement to those under-wing areas etc. that I was looking to adjust.

The total time frame from opening the image in Photoshop to now is about 20 seconds!  Less time than the Lightroom 5 adjustments took…

And to illustrate the power of that Lumenzia D4 Luminosity mask, and the crudity of the adjustment I made, here’s the image WITHOUT THE MASK:

The effect of the luminosity mask is best illustrated by "hiding" it - bloody hell, turn it back on ! - (CLICK to view in new window).

The effect of the luminosity mask is best illustrated by “hiding” it – bloody hell, turn it back on ! – (CLICK to view in new window).

And at full resolution you can see the subtleties of the adjustment on the side of the head:

ll+lum

With Lumenzia (left) and just the Lightroom 5 processing (right) – (CLICK to view in new window).

If you want to get the best from your images AND you don’t want to spend hours trying to do so, then Lumenzia will seriously help you.

Clicking this link HERE to buy Lumenzia doesn’t mean it costs you any more than if you buy it direct from the developer.  But it does mean that I get a small remuneration from the developer as a commission which in turn supports my blog.  Buying Lumenzia is a total no-brainer so please help support this blog by buying it via these links – many thanks folks.

UPDATE June 2018: Greg Benz (the plugin author) has launched a comprehensive Lumenzia training course – see my post here for more information.

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Lumenzia for Easy Luminosity Masking

Lumenzia for Easy Luminosity Masking..

I’m a really BIG user of luminosity masking techniques, and the ease by which you can use them to create really powerful adjustments to your image inside Photoshop – adjustments that are IMPOSSIBLE to make in Lightroom.

For a while now I’ve been selling a luminosity mask action set for Photoshop, and up until a week ago I had plans to upgrade said action set to produce even more custom masks.

That is until a good friend of mine, Mr. Omar Jabr, asked me if I’d come across this new product, LUMENZIA, that made the production and deployment of luminosity masks and their derivatives EVEN EASIER.

Lumenzia,luminosity masking,Andy Astbury,Wildlife in Pixels Blog

An original RAW file open in Lightroom (right) together with the final image (left) – 99% of the “heavy lifting” being done in Photoshop using the Lumenzia Extension and it’s luminosity masking functions.

In all honesty I am so excited about this amazing software extension that I’ve abandoned all plans to further develop my own action set for Photoshop – to do so would be a truly pointless exercise.

There is so much more to Lumenzia than the production of the standard 4 or 5 Darks,Lights and Midtone luminosity masks that mine and other available action sets produce.

To get an idea of just how powerful Lumenzia is just click HERE to visit the applications home page – and just buy it while you are there; purchase is a “no brainer” and one of those digital imaging JDI’s (just do it)!

The inclusion of a luminosity masking function based on the Zone System gives you instant recourse to masks based on Ansel Adams 11 zone system of scene brightness – a classic approach to the quantification of subject brightness range created by arguably the greatest landscape photographer the world has ever known – IMHO of course.

Lumenzia,luminosity masking,Andy Astbury,Wildlife in Pixels Blog

In order to instal Lumenzia you will need to install the correct Photoshop Extension Manager for which ever version of Photoshop you are running – CS6, CC, or CC2014 (it is not intended to be installed on CS5 or lower).

1. Buy Lumenzia

2. Follow the download link, and download the .Zip folder.

3. Extract the folder contents.

4. Locate the “com.lumenzia.zxp” file in the extracted contents, right click and choose Open with: Adobe Extension Manager v.xx

You should see:

Lumenzia,luminosity masking,Andy Astbury,Wildlife in Pixels Blog

Click Install, and you should see:

Lumenzia,luminosity masking,Andy Astbury,Wildlife in Pixels Blog

If you are running Mac OS 10.10x Yosemite you may have a slight problem with the CC2014 Extension Manager not being able to find the application pathway to Ps CC2014.  If you get a message from the Extension Manager waffling on about needing Photoshop v11 or higher don’t stress, the fix is a little brutal but really simple:

Go Applications>Utilities>Adobe Installers and UNINSTALL (that’s right!) BOTH Photoshop CC2014 and Extension Manager CC2014, then log back in to your CC account, go to the Apps tab and re-install Photoshop CC2014 AND Extension Manager CC2014 sequentially – that will cure the problem and only take about 5 or 6 minutes.

Open a RAW file in CameraRAW, or better still Lightroom. Get your camera calibration and contrast under control as I’ve banged on about so many times before, negate any chromatic aberration and do a bit of effective noise reduction if needed, then send the image to Photoshop:

Lumenzia,luminosity masking,Andy Astbury,Wildlife in Pixels Blog

Go Window>Extensions>Lumenzia

Go Window>Extensions>Lumenzia and the Lumenzia interface will appear – I like to drag it into the right hand tools palette so it’s not encroaching on the work area.

The first thing that amazed me about Lumenzia is the fact that you can create luminosity masks without creating 12 or 15 separate Alpha channels with the image – this makes a HUGE difference to the file size of the image, not just from the disc space PoV but it can also have file handling speed benefits in terms of tile rendering speed and scratch disc usage – if you don’t understand that just think of it as a GOOD thing!

For example:

5

The final adjusted image (prior to a couple of tweaks in Lightroom) on the left is 271Mb including all layers being intact; the image on the right, though not yet processed, has been prepared for processing by running a luminosity mask action set and developing a stack of Alpha channels; it is now over 458Mb:

Lumenzia,luminosity masking,Andy Astbury,Wildlife in Pixels Blog

…just because of the Alpha channels. And we have also got 50 steps of History that have to be retained by Photoshop; as you’ve now realised, the joke is that it’s double the size of the Lumenzia processed image and we haven’t begun to start making any adjustments yet!

There is lot’s more to Lumenzia, such as surface sharpening and easy dodge and burn layer creation – it’s going to take me a week to digest it all.

Prior to working with Lumenzia my one question was “how good are the masks” – well they are pixel-perfect.

Creating pixel-perfect luminosity masks is the most tedious of jobs if you do it the maual way – so much so that most folk take one look at the process and go “No thanks…..”

Photographers like myself couldn’t really help alleviate the tedium until the advent of CS6 which gave us the ability to write an ACTION that involved the operation of a PREVIOUSLY recorded action – so the luminosity mask action set was born.

But the developer of Lumenzia has topped it all by the proverbial country mile and given us a totally unique way of making the tedious and complex very easy and simple.

Once you have made your purchase you’d do well to go and watch the developer videos that are available online; you will get links to the training and support pages in your purchase receipt.

And to top it all off we can even generate Alpha channels and selections if we want or need to, and we can mask on the basis of Vibrancy and Saturation; yet another processing wheeze known by few, and used by fewer still.

The developer has given me permission to demonstrate and teach the deployment of Lumenzia, and to promote it as an affiliate.  I’ve been offered affiliate-ships before but have rejected them in the past because basically what was being peddled was either crap or too expensive; or BOTH.

But whatever you think the opinion of yours truly is worth, I can honestly say that Lumenzia is most definitely NEITHER of the above – it’s that good I’ll never use anything else ever again, and at under 40 bucks you’re going to make one hell of a difference to your images with so little effort it’s unreal.

Click HERE to buy and download

LUMENZIA – BUY IT – go on, get on with it!

Lumenzia,luminosity masking,Andy Astbury,Wildlife in Pixels Blog

Lumenzia GUI for Photoshop CC2014

UPDATE June 2018: Greg Benz (the plugin author) has launched a comprehensive Lumenzia training course – see my post here for more information.

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